A hero axe built to live inside the Viking Hall Environment, sitting around 10,000 triangles with a single 2K texture set. Every part — model and material — was made from scratch in Substance Painter; no scans, just close study of how worn metal, leather wrap and rune-carved wood actually read in light.
It's a small piece, but a useful one — a steady check on whether a hero prop can carry a scene's mood at a production-friendly budget.
Worn metal, leather wrap and rune-carved wood — every material painted by hand in Substance Painter, no scans or smart materials involved.